<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8614887333396655404</id><updated>2012-01-07T12:29:19.074+01:00</updated><category term='3d model'/><category term='3d sketch'/><category term='shooter'/><category term='Z brush'/><category term='Dr house'/><category term='gun'/><category term='3d'/><category term='scott'/><category term='free'/><category term='male'/><category term='base mesh'/><category term='beast'/><category term='polypaint polypainting'/><category term='mesh'/><category term='Dragon'/><category term='Gregory house'/><category term='download'/><category term='decimation master'/><category term='study'/><category term='concept'/><category term='maya'/><category term='muscle'/><category term='group'/><category term='crab'/><category term='head'/><category term='heroes'/><category term='naked'/><category term='sculpt'/><category term='o'/><category term='nightwatchman'/><category term='women'/><category term='artwork'/><category term='female'/><category term='ogre'/><category term='brushes'/><category term='anatomy'/><category term='troll'/><category term='tutorial'/><category term='Coconut crab'/><category term='bust'/><category term='final gather'/><category term='game'/><category term='face'/><category term='robber crab'/><category term='mental ray'/><category term='interview'/><category term='brush'/><category term='model'/><category term='nude'/><category term='cheerleader'/><category term='Zbrush'/><category term='robinson'/><title type='text'>Scotts CG Art Blog</title><subtitle type='html'>CG Artist using Zbrush, Alchemy, Maya and other programs in his adventures into the world of CGI.

Currently working on Parabellum at Acony Games in Germany using the Unreal Engine.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://scottsartblog.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://scottsartblog.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Scott Robinson</name><uri>http://www.blogger.com/profile/12433286164549559851</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>20</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8614887333396655404.post-5135992791117631124</id><published>2011-12-21T14:17:00.008+01:00</published><updated>2012-01-07T12:29:19.081+01:00</updated><title type='text'></title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/-A_trWAfU14c/TwgsRtLQG6I/AAAAAAAAAJA/-wJF0H58fc4/s1600/background.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 260px; height: 320px;" src="http://1.bp.blogspot.com/-A_trWAfU14c/TwgsRtLQG6I/AAAAAAAAAJA/-wJF0H58fc4/s320/background.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5694850411506178978" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This is the my new ad banner. It was suppose to be completely different but I have been learning, finally, how to use the BPR presets in ZB 4 and let me tell you I am impressed. There are so many functions to explore in this area of Zbrush alone. I will hopefully post more details once I get my head round them. Needless to say I am as always impressed by the scale and depth of Zbrush. Maybe it is the 8th wonder of the world.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8614887333396655404-5135992791117631124?l=scottsartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://scottsartblog.blogspot.com/feeds/5135992791117631124/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scottsartblog.blogspot.com/2011/12/this-is-my-new-ad-banner.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/5135992791117631124'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/5135992791117631124'/><link rel='alternate' type='text/html' href='http://scottsartblog.blogspot.com/2011/12/this-is-my-new-ad-banner.html' title=''/><author><name>Scott Robinson</name><uri>http://www.blogger.com/profile/12433286164549559851</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-A_trWAfU14c/TwgsRtLQG6I/AAAAAAAAAJA/-wJF0H58fc4/s72-c/background.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8614887333396655404.post-4315190025555035781</id><published>2011-12-13T13:44:00.025+01:00</published><updated>2011-12-13T14:14:05.542+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='shooter'/><category scheme='http://www.blogger.com/atom/ns#' term='artwork'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='scott'/><category scheme='http://www.blogger.com/atom/ns#' term='interview'/><category scheme='http://www.blogger.com/atom/ns#' term='gun'/><category scheme='http://www.blogger.com/atom/ns#' term='robinson'/><category scheme='http://www.blogger.com/atom/ns#' term='game'/><title type='text'>An interview I did for the game Hedone</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/-SW8SmSvi9QA/TudPmYiwuwI/AAAAAAAAAH4/bAyGUuBZJ0k/s1600/Scott-Robinson-Kriss-Super-V.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 180px;" src="http://3.bp.blogspot.com/-SW8SmSvi9QA/TudPmYiwuwI/AAAAAAAAAH4/bAyGUuBZJ0k/s320/Scott-Robinson-Kriss-Super-V.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5685600575420414722" /&gt;&lt;/a&gt;&lt;br /&gt;Here is a recent interview I did for Acony Games. It gives an insight into the pipeline used to produce a weapon for an online first person shooter.&lt;br /&gt;&lt;br /&gt;"For me the best stage has to be the high resolution modeling step. Why? Because it is the hardest step, but with the reward of seeing the weapon look as realistic as it can, for a virtual weapon." - true story.&lt;br /&gt;&lt;br /&gt;http://hedone.tv/blog/item/175-developer-diary-3-more-weapons&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8614887333396655404-4315190025555035781?l=scottsartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://scottsartblog.blogspot.com/feeds/4315190025555035781/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scottsartblog.blogspot.com/2011/12/interview-i-did-for-hedone.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/4315190025555035781'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/4315190025555035781'/><link rel='alternate' type='text/html' href='http://scottsartblog.blogspot.com/2011/12/interview-i-did-for-hedone.html' title='An interview I did for the game Hedone'/><author><name>Scott Robinson</name><uri>http://www.blogger.com/profile/12433286164549559851</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-SW8SmSvi9QA/TudPmYiwuwI/AAAAAAAAAH4/bAyGUuBZJ0k/s72-c/Scott-Robinson-Kriss-Super-V.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8614887333396655404.post-3373726730658364494</id><published>2011-11-16T22:49:00.009+01:00</published><updated>2011-11-16T23:10:48.016+01:00</updated><title type='text'>Sketching around</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/-SXB6Q07MBRw/TsQy_pIa6WI/AAAAAAAAAG8/2D9hNpfJgFc/s1600/faces2.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 236px;" src="http://3.bp.blogspot.com/-SXB6Q07MBRw/TsQy_pIa6WI/AAAAAAAAAG8/2D9hNpfJgFc/s320/faces2.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5675717499347986786" /&gt;&lt;/a&gt;Just messing around earlier tonight with free software Alchemy and Gimp, who needs photoshop anyway :D&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8614887333396655404-3373726730658364494?l=scottsartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/3373726730658364494'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/3373726730658364494'/><link rel='alternate' type='text/html' href='http://scottsartblog.blogspot.com/2011/11/sketching-around.html' title='Sketching around'/><author><name>Scott Robinson</name><uri>http://www.blogger.com/profile/12433286164549559851</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-SXB6Q07MBRw/TsQy_pIa6WI/AAAAAAAAAG8/2D9hNpfJgFc/s72-c/faces2.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-8614887333396655404.post-1128826817823484580</id><published>2009-12-09T18:56:00.012+01:00</published><updated>2009-12-09T22:09:52.811+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='o'/><title type='text'>Gum Disease</title><content type='html'>&lt;a href="http://1.bp.blogspot.com/_Qzp8UiTBt7Q/SyASB9NLOsI/AAAAAAAAAGQ/4dvq798XCu8/s1600-h/monster_01.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 270px;" src="http://1.bp.blogspot.com/_Qzp8UiTBt7Q/SyASB9NLOsI/AAAAAAAAAGQ/4dvq798XCu8/s320/monster_01.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5413346576918330050" /&gt;&lt;/a&gt;Time has come to crack my creative knuckles and start getting back to my passion, making Monsters.&lt;br /&gt;&lt;br /&gt;Oh stop sighing arty types I can hear you. I just want to make monster. Anatomy is great but I need a little break from studying.&lt;br /&gt;&lt;br /&gt;Recently I have been engrossed in resurrecting my music career (mid life crisis) because I was becoming to obsessed with trying to be a ZB guru or something. Now I just want to have fun. Oh how the chin scratches will moan but god damn it we artists should be allowed to express ourselves through... monsters :D&lt;br /&gt;&lt;br /&gt;Being serious for a second or 2 I did actually use this an an exercise to break appart the anatomy of the face as much as I fealt I could around the jaw.&lt;br /&gt;&lt;br /&gt;Basically this unfortunate guy consists of 33% Hippopotamus, 33% Canine and of course Human makes up the rest. Dogs jowls always look disgusting so I thought that would be a great place to start. You know its that look when your dog is asleep and you push its gum up to reveal the teeth, that is the inspiration for the jaw.&lt;br /&gt;&lt;br /&gt;Does that even make sense. Oh well hope you all like it anyway.&lt;br /&gt;&lt;br /&gt;Comments as always are very welcome.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8614887333396655404-1128826817823484580?l=scottsartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://scottsartblog.blogspot.com/feeds/1128826817823484580/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scottsartblog.blogspot.com/2009/12/gum-disease.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/1128826817823484580'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/1128826817823484580'/><link rel='alternate' type='text/html' href='http://scottsartblog.blogspot.com/2009/12/gum-disease.html' title='Gum Disease'/><author><name>Scott Robinson</name><uri>http://www.blogger.com/profile/12433286164549559851</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_Qzp8UiTBt7Q/SyASB9NLOsI/AAAAAAAAAGQ/4dvq798XCu8/s72-c/monster_01.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8614887333396655404.post-1688622841943095142</id><published>2009-10-10T16:19:00.011+02:00</published><updated>2009-10-11T18:40:08.195+02:00</updated><title type='text'>The Tooth Fairy part 2</title><content type='html'>&lt;A href="http://1.bp.blogspot.com/_Qzp8UiTBt7Q/StCYQIAutvI/AAAAAAAAAFw/F-5gJQcTyRA/s1600-h/pose01_22.jpg"&gt;&lt;IMG style="MARGIN: 0px 10px 10px 0px; WIDTH: 320px; FLOAT: left; HEIGHT: 271px; CURSOR: hand" id=BLOGGER_PHOTO_ID_5390976156758357746 border=0 alt="" src="http://1.bp.blogspot.com/_Qzp8UiTBt7Q/StCYQIAutvI/AAAAAAAAAFw/F-5gJQcTyRA/s320/pose01_22.jpg"&gt;&lt;/A&gt;The idea was to NOT copy the film version. As I said I prefered the concepts to the film version. This was a 2 part exercise and here is part 2. The idea was to really contrast the 2 expressions one hard and angry and the other soft and almost child like. Anyway hope you enjoy these updates. Here is the second tooth fairy, and yes I know the wings are motion blured and there is no SSS on the wings. Its suppose to be an illustrative approch I just liked it as it was. I will do a second pass in Mental ray but I love these images for now BTW - This is just a Zbrush render with a photoshoped background.&lt;br /&gt;&lt;br /&gt;Again here is the turntable for those who are interested&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/PnJz4t2JiD4&amp;hl=en&amp;fs=1&amp;rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/PnJz4t2JiD4&amp;hl=en&amp;fs=1&amp;rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8614887333396655404-1688622841943095142?l=scottsartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://scottsartblog.blogspot.com/feeds/1688622841943095142/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scottsartblog.blogspot.com/2009/10/tooth-fairy-part-2.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/1688622841943095142'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/1688622841943095142'/><link rel='alternate' type='text/html' href='http://scottsartblog.blogspot.com/2009/10/tooth-fairy-part-2.html' title='The Tooth Fairy part 2'/><author><name>Scott Robinson</name><uri>http://www.blogger.com/profile/12433286164549559851</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_Qzp8UiTBt7Q/StCYQIAutvI/AAAAAAAAAFw/F-5gJQcTyRA/s72-c/pose01_22.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8614887333396655404.post-5865110455345718917</id><published>2009-10-10T00:06:00.010+02:00</published><updated>2009-10-11T18:37:32.311+02:00</updated><title type='text'>The Tooth Fairy</title><content type='html'>&lt;a href="http://4.bp.blogspot.com/_Qzp8UiTBt7Q/StBMhYkMvlI/AAAAAAAAAFo/y7VtGVhjwdw/s1600-h/pose02_020.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 271px;" src="http://4.bp.blogspot.com/_Qzp8UiTBt7Q/StBMhYkMvlI/AAAAAAAAAFo/y7VtGVhjwdw/s320/pose02_020.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5390892890376158802" /&gt;&lt;/a&gt;And here is the reason why I have been so quiet recently. This piece is my favourite so far and I really hope you like it.&lt;br /&gt;&lt;br /&gt;I am a big fan of Del Toro's Films and more so of the art in those films. &lt;br /&gt;&lt;br /&gt;This is a homage to the Tooth Fairy in Hellboy 2. Beautifully concepted (originally by the great Wayne Barlowe and Francisco Ruiz) I was eager to try reproducing it in Zbrush.&lt;br /&gt;&lt;br /&gt;My piece incorporates both the concept artists ideas and is a departure from the cg model used in the film. The Tooth Fairy only shows for a few seconds which I felt was a shame. I wanted a more permanent version so I modelled it.&lt;br /&gt;&lt;br /&gt;If you haven't seen the film then see it because it's brilliant for character/ creature ref.&lt;br /&gt;&lt;br /&gt;Anyway please let me know what you all think.&lt;br /&gt;Here is the turntable for those who are interested&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/u_Ayhbk8HWU&amp;hl=en&amp;fs=1&amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/u_Ayhbk8HWU&amp;hl=en&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8614887333396655404-5865110455345718917?l=scottsartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://scottsartblog.blogspot.com/feeds/5865110455345718917/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scottsartblog.blogspot.com/2009/10/tooth-fairy.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/5865110455345718917'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/5865110455345718917'/><link rel='alternate' type='text/html' href='http://scottsartblog.blogspot.com/2009/10/tooth-fairy.html' title='The Tooth Fairy'/><author><name>Scott Robinson</name><uri>http://www.blogger.com/profile/12433286164549559851</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Qzp8UiTBt7Q/StBMhYkMvlI/AAAAAAAAAFo/y7VtGVhjwdw/s72-c/pose02_020.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8614887333396655404.post-622623891275590690</id><published>2009-10-07T16:55:00.004+02:00</published><updated>2009-10-08T22:29:30.329+02:00</updated><title type='text'>Its been a while and for that I am sorry</title><content type='html'>&lt;a href="http://4.bp.blogspot.com/_Qzp8UiTBt7Q/SsytRvMbkUI/AAAAAAAAAFQ/6DkrcrGZMAM/s1600-h/boy_montage.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 280px;" src="http://4.bp.blogspot.com/_Qzp8UiTBt7Q/SsytRvMbkUI/AAAAAAAAAFQ/6DkrcrGZMAM/s320/boy_montage.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5389873374293627202" /&gt;&lt;/a&gt;Ok I know I haven't posted for a while but all the work I have been doing recently is under NDA so it didn't leave much room for personal stuff. Still I have taken some time off in order to create new eye candy for my blog.&lt;br /&gt;&lt;br /&gt;In my continuation of the age theme 'The Journey of ages'(working down from old to young) I have moved on to Young Man or young Teen. The idea was to produce a boy between the age of 11-15. Hers's the result. I really hope you like it and I don't get anymore question about why my sketches are always hairless :D&lt;br /&gt;&lt;br /&gt;As always feel free to comment&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8614887333396655404-622623891275590690?l=scottsartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://scottsartblog.blogspot.com/feeds/622623891275590690/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scottsartblog.blogspot.com/2009/10/its-been-while-and-for-that-i-am-sorry.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/622623891275590690'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/622623891275590690'/><link rel='alternate' type='text/html' href='http://scottsartblog.blogspot.com/2009/10/its-been-while-and-for-that-i-am-sorry.html' title='Its been a while and for that I am sorry'/><author><name>Scott Robinson</name><uri>http://www.blogger.com/profile/12433286164549559851</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Qzp8UiTBt7Q/SsytRvMbkUI/AAAAAAAAAFQ/6DkrcrGZMAM/s72-c/boy_montage.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8614887333396655404.post-6134963857322714561</id><published>2009-08-13T23:25:00.012+02:00</published><updated>2009-08-13T23:43:08.144+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='final gather'/><category scheme='http://www.blogger.com/atom/ns#' term='mental ray'/><category scheme='http://www.blogger.com/atom/ns#' term='maya'/><category scheme='http://www.blogger.com/atom/ns#' term='Gregory house'/><category scheme='http://www.blogger.com/atom/ns#' term='Zbrush'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='tutorial'/><category scheme='http://www.blogger.com/atom/ns#' term='Dr house'/><title type='text'>The making of Dr House part 1</title><content type='html'>&lt;a href="http://4.bp.blogspot.com/_Qzp8UiTBt7Q/SoSH2kp7u6I/AAAAAAAAAFI/mxlcqgv6zj8/s1600-h/Dr_house_Hugh_Laurie_wip.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 251px;" src="http://4.bp.blogspot.com/_Qzp8UiTBt7Q/SoSH2kp7u6I/AAAAAAAAAFI/mxlcqgv6zj8/s320/Dr_house_Hugh_Laurie_wip.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5369566027354717090" /&gt;&lt;/a&gt;So A few people asked me to reveal my working process and I was happy to share the information.&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_Qzp8UiTBt7Q/SoSHad0ju4I/AAAAAAAAAE4/uK8RqRoS2r8/s1600-h/HL_process01.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 251px;" src="http://3.bp.blogspot.com/_Qzp8UiTBt7Q/SoSHad0ju4I/AAAAAAAAAE4/uK8RqRoS2r8/s320/HL_process01.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5369565544483896194" /&gt;&lt;/a&gt;&lt;br /&gt;So I am posting 3 images to hopefully help spread some light on any areas people are interested in looking at.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/_Qzp8UiTBt7Q/SoSHqRqFMLI/AAAAAAAAAFA/dm4xW-Y2cf0/s1600-h/HL_process02.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 251px;" src="http://1.bp.blogspot.com/_Qzp8UiTBt7Q/SoSHqRqFMLI/AAAAAAAAAFA/dm4xW-Y2cf0/s320/HL_process02.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5369565816096633010" /&gt;&lt;/a&gt;To start with the lighting setup. Then the shader and unrendered model. Finally the rendered model close up.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;This piece is only partly finished so the settings will change and of course I will do the hair, eyebrows, lashes and hopefully stuble.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Anymore questions thus far please feel free to ask, I won't bite.&lt;br /&gt;&lt;br /&gt;Thanks for listening children.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8614887333396655404-6134963857322714561?l=scottsartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://scottsartblog.blogspot.com/feeds/6134963857322714561/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scottsartblog.blogspot.com/2009/08/making-of-dr-house-part-1.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/6134963857322714561'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/6134963857322714561'/><link rel='alternate' type='text/html' href='http://scottsartblog.blogspot.com/2009/08/making-of-dr-house-part-1.html' title='The making of Dr House part 1'/><author><name>Scott Robinson</name><uri>http://www.blogger.com/profile/12433286164549559851</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Qzp8UiTBt7Q/SoSH2kp7u6I/AAAAAAAAAFI/mxlcqgv6zj8/s72-c/Dr_house_Hugh_Laurie_wip.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8614887333396655404.post-6843643165197484528</id><published>2009-08-10T07:57:00.007+02:00</published><updated>2009-08-10T08:14:06.674+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='mental ray'/><category scheme='http://www.blogger.com/atom/ns#' term='Zbrush'/><category scheme='http://www.blogger.com/atom/ns#' term='decimation master'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='sculpt'/><category scheme='http://www.blogger.com/atom/ns#' term='3d model'/><title type='text'>Sunday with Mental ray and Subsurface scattering</title><content type='html'>&lt;a href="http://4.bp.blogspot.com/_Qzp8UiTBt7Q/Sn-54ZVpMtI/AAAAAAAAAEw/vyW17VboHM4/s1600-h/HL_render_01.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 294px;" src="http://4.bp.blogspot.com/_Qzp8UiTBt7Q/Sn-54ZVpMtI/AAAAAAAAAEw/vyW17VboHM4/s320/HL_render_01.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5368213659374400210" /&gt;&lt;/a&gt;Usually it makes me shudder when I have to go through this stage of sculpting BUT for once it went well. I think I actually have a pretty good pipeline sorted out for doing these renders. When I did the chinese fishmonger my render times where over 15 minutes per frame, stupid. I needed this to change so after a few tweaks I have got the render time (for a 720p HD frame) down to about 1min 50seconds. Now rendering is no longer frustrating.&lt;br /&gt;&lt;br /&gt;Anyway this is the middle-aged man with some extremely quick polypainting applied. The whole thing took about a day to texture in the end. The texture used are in no way finished yet but they include:- diffuse, epidermal, subdermal, back scatter and front facing spec.&lt;br /&gt;&lt;br /&gt;The bust was then decimated in Zbrush to 400k and imported into maya.&lt;br /&gt;&lt;br /&gt;I then rendered it using final gather.&lt;br /&gt;&lt;br /&gt;So far I was so pleased with the results I thought I would show you guys on the blog.&lt;br /&gt;&lt;br /&gt;I really hope you think the results are as good I think they are. Chinese fishmonger took months to create this took about 3 days so the pipeline is far more efficent.&lt;br /&gt;&lt;br /&gt;Any questions please feel free to ask.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8614887333396655404-6843643165197484528?l=scottsartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://scottsartblog.blogspot.com/feeds/6843643165197484528/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scottsartblog.blogspot.com/2009/08/sunday-with-mental-ray-and-subsurface.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/6843643165197484528'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/6843643165197484528'/><link rel='alternate' type='text/html' href='http://scottsartblog.blogspot.com/2009/08/sunday-with-mental-ray-and-subsurface.html' title='Sunday with Mental ray and Subsurface scattering'/><author><name>Scott Robinson</name><uri>http://www.blogger.com/profile/12433286164549559851</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Qzp8UiTBt7Q/Sn-54ZVpMtI/AAAAAAAAAEw/vyW17VboHM4/s72-c/HL_render_01.jpg' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8614887333396655404.post-5641149257498399074</id><published>2009-07-27T07:59:00.004+02:00</published><updated>2009-07-28T08:07:18.586+02:00</updated><title type='text'>Sunny Sunday afternoon sketch</title><content type='html'>&lt;a href="http://1.bp.blogspot.com/_Qzp8UiTBt7Q/Sm6VinvOgRI/AAAAAAAAAEo/2cBPrmrG4KU/s1600-h/JA_sketch_01.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 234px;" src="http://1.bp.blogspot.com/_Qzp8UiTBt7Q/Sm6VinvOgRI/AAAAAAAAAEo/2cBPrmrG4KU/s320/JA_sketch_01.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5363388628259995922" /&gt;&lt;/a&gt;This week I decided to go for the 'hero' look. Interesting thing about this piece, at least for me anyway, was how hard it was. &lt;br /&gt;&lt;br /&gt;Scuplting an older persons face is actually easy, well easier. It seems the smoother the skin the harder the form is to nail. Generally with an older person the folds and wrinkles help the eye to follow the muscles and skull under the skin. Obviously the younger the person the tighter the skin the less mistakes you can make with the overall form. However I love a challenge so it was also alot of fun.&lt;br /&gt;&lt;br /&gt;So next week I will try and focus on a younger face to continue my age study from middle aged to baby,&lt;br /&gt;&lt;br /&gt;For now however here is my 20 something 'hero style' face. I really hope you all like this piece as it is one of my favourite sketches so far.&lt;br /&gt;&lt;br /&gt;Till next week dont forget to leave a comment.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8614887333396655404-5641149257498399074?l=scottsartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://scottsartblog.blogspot.com/feeds/5641149257498399074/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scottsartblog.blogspot.com/2009/07/sunny-sunday-afternoon-sketch.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/5641149257498399074'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/5641149257498399074'/><link rel='alternate' type='text/html' href='http://scottsartblog.blogspot.com/2009/07/sunny-sunday-afternoon-sketch.html' title='Sunny Sunday afternoon sketch'/><author><name>Scott Robinson</name><uri>http://www.blogger.com/profile/12433286164549559851</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_Qzp8UiTBt7Q/Sm6VinvOgRI/AAAAAAAAAEo/2cBPrmrG4KU/s72-c/JA_sketch_01.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8614887333396655404.post-5327019904345507207</id><published>2009-07-20T20:58:00.009+02:00</published><updated>2009-07-21T09:25:28.564+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3d sketch'/><category scheme='http://www.blogger.com/atom/ns#' term='Zbrush'/><category scheme='http://www.blogger.com/atom/ns#' term='3d model'/><category scheme='http://www.blogger.com/atom/ns#' term='head'/><category scheme='http://www.blogger.com/atom/ns#' term='face'/><category scheme='http://www.blogger.com/atom/ns#' term='bust'/><title type='text'>Rainy Sunday Afternoon Sketch</title><content type='html'>&lt;a href="http://2.bp.blogspot.com/_Qzp8UiTBt7Q/SmTAUSfyiFI/AAAAAAAAAEY/tsBbPT5uyVY/s1600-h/HL_sketch_01.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 234px;" src="http://2.bp.blogspot.com/_Qzp8UiTBt7Q/SmTAUSfyiFI/AAAAAAAAAEY/tsBbPT5uyVY/s320/HL_sketch_01.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5360620911272822866" /&gt;&lt;/a&gt;Ok it may have not been rainy but I was so in the zone I lost track of reality. I also came up with a new method of working. Well new for me anyway. I won't reveal that method just yet (mainly because it is not that interesting)&lt;br&gt;&lt;br&gt;but anyway here is my NEW sculpt.&lt;br /&gt;&lt;br /&gt;I seem to be creating a lot of different base meshes these days but I am most pleased with this new bust base mesh, so far.&lt;br /&gt;&lt;br /&gt;It's so easy to use I think I will put it up on here for you guys to try out. Got to test it a few more times first though.&lt;br /&gt;&lt;br /&gt;So settle back and enjoy this sculpt. It took a few hours&lt;br&gt;and was a lot of fun.&lt;br /&gt;&lt;br /&gt;Till next time blog-watchers.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8614887333396655404-5327019904345507207?l=scottsartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://scottsartblog.blogspot.com/feeds/5327019904345507207/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scottsartblog.blogspot.com/2009/07/rainy-sunday-afternoon-sketch.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/5327019904345507207'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/5327019904345507207'/><link rel='alternate' type='text/html' href='http://scottsartblog.blogspot.com/2009/07/rainy-sunday-afternoon-sketch.html' title='Rainy Sunday Afternoon Sketch'/><author><name>Scott Robinson</name><uri>http://www.blogger.com/profile/12433286164549559851</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_Qzp8UiTBt7Q/SmTAUSfyiFI/AAAAAAAAAEY/tsBbPT5uyVY/s72-c/HL_sketch_01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8614887333396655404.post-2176703993858592790</id><published>2009-07-09T23:25:00.006+02:00</published><updated>2009-07-09T23:38:40.547+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='anatomy'/><category scheme='http://www.blogger.com/atom/ns#' term='study'/><category scheme='http://www.blogger.com/atom/ns#' term='Zbrush'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='model'/><category scheme='http://www.blogger.com/atom/ns#' term='group'/><category scheme='http://www.blogger.com/atom/ns#' term='male'/><category scheme='http://www.blogger.com/atom/ns#' term='muscle'/><title type='text'>Anatomy study - Male Mesh</title><content type='html'>&lt;a href="http://4.bp.blogspot.com/_Qzp8UiTBt7Q/SlZifwXQXXI/AAAAAAAAAEA/4-Mi5DFyVs8/s1600-h/wip_male_anatomy.jpg"&gt;&lt;img style="MARGIN: 0px 10px 10px 0px; WIDTH: 320px; FLOAT: left; HEIGHT: 180px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5356577104501693810" border="0" alt="" src="http://4.bp.blogspot.com/_Qzp8UiTBt7Q/SlZifwXQXXI/AAAAAAAAAEA/4-Mi5DFyVs8/s320/wip_male_anatomy.jpg" /&gt;&lt;/a&gt; I have been working this week on my Male base mesh. Honestly I think I started this model about 1 year ago but I have thrown it out and restarted it again and again. I guess it is therefore a new sculpt.&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;I really have been trying to study muscle groups and the rhythm of those muscles within the body. It is a very interesting study but it has left the sculpt a tiny bit stylised. In order to make this more realistic I will redo the tone of the muscles at a later date (next week). For now I am happy with the general grouping, even if it is a bit to symetrical. &lt;/div&gt;&lt;br /&gt;&lt;div&gt;Still need to work on the hands, back and feet but I liked these renders enough to go public with a W.I.P. post.&lt;/div&gt;&lt;br /&gt;&lt;div&gt;As usual let me know what you think.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8614887333396655404-2176703993858592790?l=scottsartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://scottsartblog.blogspot.com/feeds/2176703993858592790/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scottsartblog.blogspot.com/2009/07/anatomy-study-male-mesh.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/2176703993858592790'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/2176703993858592790'/><link rel='alternate' type='text/html' href='http://scottsartblog.blogspot.com/2009/07/anatomy-study-male-mesh.html' title='Anatomy study - Male Mesh'/><author><name>Scott Robinson</name><uri>http://www.blogger.com/profile/12433286164549559851</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Qzp8UiTBt7Q/SlZifwXQXXI/AAAAAAAAAEA/4-Mi5DFyVs8/s72-c/wip_male_anatomy.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8614887333396655404.post-4252917979895399647</id><published>2009-07-06T10:27:00.011+02:00</published><updated>2009-07-06T22:02:46.786+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='brush'/><category scheme='http://www.blogger.com/atom/ns#' term='download'/><category scheme='http://www.blogger.com/atom/ns#' term='Zbrush'/><category scheme='http://www.blogger.com/atom/ns#' term='brushes'/><category scheme='http://www.blogger.com/atom/ns#' term='free'/><category scheme='http://www.blogger.com/atom/ns#' term='Z brush'/><title type='text'>2 of my favourite brushes</title><content type='html'>&lt;a href="http://www.box.net/shared/9a4yb2flv8"&gt;&lt;img style="MARGIN: 0px 10px 10px 0px; WIDTH: 320px; FLOAT: left; HEIGHT: 197px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5355269890055540466" border="0" alt="" src="http://2.bp.blogspot.com/_Qzp8UiTBt7Q/SlG9l3EbDvI/AAAAAAAAAD4/rmUdPmAZL-g/s320/new_brushes.jpg" /&gt;&lt;/a&gt;Been a little while since I have posted because I have taken a small break for the ZB. &lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;Here's a little free offering to anyone who is interested. &lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;br /&gt;I have put up two of my favourite brushes for people to download for Zbrush.&lt;/div&gt;&lt;br /&gt;&lt;div&gt;Let me know if they are of any help to you.&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://www.box.net/shared/9a4yb2flv8"&gt;Download here&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8614887333396655404-4252917979895399647?l=scottsartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://scottsartblog.blogspot.com/feeds/4252917979895399647/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scottsartblog.blogspot.com/2009/07/2-of-my-favourite-brushes.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/4252917979895399647'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/4252917979895399647'/><link rel='alternate' type='text/html' href='http://scottsartblog.blogspot.com/2009/07/2-of-my-favourite-brushes.html' title='2 of my favourite brushes'/><author><name>Scott Robinson</name><uri>http://www.blogger.com/profile/12433286164549559851</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_Qzp8UiTBt7Q/SlG9l3EbDvI/AAAAAAAAAD4/rmUdPmAZL-g/s72-c/new_brushes.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8614887333396655404.post-4527450595373830623</id><published>2009-06-16T19:15:00.007+02:00</published><updated>2009-06-16T19:28:20.899+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='polypaint polypainting'/><category scheme='http://www.blogger.com/atom/ns#' term='base mesh'/><category scheme='http://www.blogger.com/atom/ns#' term='maya'/><category scheme='http://www.blogger.com/atom/ns#' term='Zbrush'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='nude'/><category scheme='http://www.blogger.com/atom/ns#' term='female'/><category scheme='http://www.blogger.com/atom/ns#' term='model'/><title type='text'>That naked lady is back.</title><content type='html'>&lt;a href="http://4.bp.blogspot.com/_Qzp8UiTBt7Q/SjfVXGiuwnI/AAAAAAAAADw/MJIKn0sSMqU/s1600-h/female_base_mesh_004.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5347977675395744370" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 320px; CURSOR: hand; HEIGHT: 246px" alt="" src="http://4.bp.blogspot.com/_Qzp8UiTBt7Q/SjfVXGiuwnI/AAAAAAAAADw/MJIKn0sSMqU/s320/female_base_mesh_004.jpg" border="0" /&gt;&lt;/a&gt;After listening to many fine comments from people around the net I decided to revisit the base mesh I thought was finished. She really wasn't finished enough. &lt;div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;So may I present her again NOW WITH POLYPAINTING. So textured and with eyes and teeth she is almost ready to go. Oh appart from her seeweed hair which will not stay and was just a test.&lt;/div&gt;&lt;br /&gt;&lt;div&gt;One of the things I am really happy about in this piece is the ZB shader I have used. It is a tweaked basic material that I have used for her skin. No Matcap. This way I can still control the light direction in the final renders.&lt;/div&gt;&lt;br /&gt;&lt;div&gt;Anyway I am sure I will keep tweaking her but another project has come up that I need to put some time into. &lt;/div&gt;&lt;br /&gt;&lt;div&gt;Keep you eyes open for an update. I am off to the Hurricane Festival for a few days this week, need some R and R, so no more udates this week I am affraid.&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8614887333396655404-4527450595373830623?l=scottsartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://scottsartblog.blogspot.com/feeds/4527450595373830623/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scottsartblog.blogspot.com/2009/06/that-naked-lady-is-back.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/4527450595373830623'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/4527450595373830623'/><link rel='alternate' type='text/html' href='http://scottsartblog.blogspot.com/2009/06/that-naked-lady-is-back.html' title='That naked lady is back.'/><author><name>Scott Robinson</name><uri>http://www.blogger.com/profile/12433286164549559851</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Qzp8UiTBt7Q/SjfVXGiuwnI/AAAAAAAAADw/MJIKn0sSMqU/s72-c/female_base_mesh_004.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8614887333396655404.post-1325480951936019168</id><published>2009-06-09T11:18:00.007+02:00</published><updated>2009-06-09T23:15:42.545+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='troll'/><category scheme='http://www.blogger.com/atom/ns#' term='Zbrush'/><category scheme='http://www.blogger.com/atom/ns#' term='ogre'/><category scheme='http://www.blogger.com/atom/ns#' term='nightwatchman'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='concept'/><category scheme='http://www.blogger.com/atom/ns#' term='beast'/><title type='text'>Nightwatch Man 3D</title><content type='html'>&lt;p align="left"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_Qzp8UiTBt7Q/Si4s5WFL4oI/AAAAAAAAADg/hJYvmrL4GN4/s1600-h/nightwatchman_010.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5345259171426853506" style="FLOAT: left; MARGIN: 0pt 10px 10px 0pt; WIDTH: 320px; CURSOR: pointer; HEIGHT: 270px" alt="" src="http://1.bp.blogspot.com/_Qzp8UiTBt7Q/Si4s5WFL4oI/AAAAAAAAADg/hJYvmrL4GN4/s320/nightwatchman_010.jpg" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;I was going through my old stuff last night and I came across the piece I worked up from concept.&lt;br /&gt;&lt;br /&gt;I opened up the old Zbrush 2.5 version and started to work on it and you know what. It was FUN. It seems doing creatures is just so liberating. I love doing my anatomy studies but when you start doing a piece like this it just seems to flow so easily.&lt;br /&gt;&lt;br /&gt;I think doing this kind of work should be on everyones agenda once in a while just to let the mind be free.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="left"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_Qzp8UiTBt7Q/Si4szHGnJGI/AAAAAAAAADY/QFDByp8WzS4/s1600-h/nightwatchman_009.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5345259064327087202" style="FLOAT: left; MARGIN: 0pt 10px 10px 0pt; WIDTH: 320px; CURSOR: pointer; HEIGHT: 270px" alt="" src="http://4.bp.blogspot.com/_Qzp8UiTBt7Q/Si4szHGnJGI/AAAAAAAAADY/QFDByp8WzS4/s320/nightwatchman_009.jpg" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p align="left"&gt;I love Carlos Haunte and his style is what motivates me but he has a very solid background in anatomical correctness. It is great to learn from a master like this and he has helped inspire this creation. So I hope you all like it. It is very much W.I.P so don't be to harsh.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8614887333396655404-1325480951936019168?l=scottsartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://scottsartblog.blogspot.com/feeds/1325480951936019168/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scottsartblog.blogspot.com/2009/06/nightwatch-man-3d.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/1325480951936019168'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/1325480951936019168'/><link rel='alternate' type='text/html' href='http://scottsartblog.blogspot.com/2009/06/nightwatch-man-3d.html' title='Nightwatch Man 3D'/><author><name>Scott Robinson</name><uri>http://www.blogger.com/profile/12433286164549559851</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_Qzp8UiTBt7Q/Si4s5WFL4oI/AAAAAAAAADg/hJYvmrL4GN4/s72-c/nightwatchman_010.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8614887333396655404.post-8219119848988076733</id><published>2009-06-04T22:33:00.004+02:00</published><updated>2009-06-04T23:17:00.897+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Zbrush'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='robber crab'/><category scheme='http://www.blogger.com/atom/ns#' term='Coconut crab'/><category scheme='http://www.blogger.com/atom/ns#' term='crab'/><title type='text'>Return of the Crab</title><content type='html'>&lt;a href="http://1.bp.blogspot.com/_Qzp8UiTBt7Q/Sigwh137FBI/AAAAAAAAADQ/seBQGkbVwzs/s1600-h/coconut_crab_sr_01.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5343574315830547474" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 320px; CURSOR: hand; HEIGHT: 235px" alt="" src="http://1.bp.blogspot.com/_Qzp8UiTBt7Q/Sigwh137FBI/AAAAAAAAADQ/seBQGkbVwzs/s320/coconut_crab_sr_01.jpg" border="0" /&gt;&lt;/a&gt; An old piece I thought I would return to. I have a really good idea for a big scene involving this Coconut Crab.&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;Btw going through the reference material for this piece was brilliant. THESE THINGS ARE HUUUGGGE&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;Hope you like it&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8614887333396655404-8219119848988076733?l=scottsartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://scottsartblog.blogspot.com/feeds/8219119848988076733/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scottsartblog.blogspot.com/2009/06/return-of-crab.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/8219119848988076733'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/8219119848988076733'/><link rel='alternate' type='text/html' href='http://scottsartblog.blogspot.com/2009/06/return-of-crab.html' title='Return of the Crab'/><author><name>Scott Robinson</name><uri>http://www.blogger.com/profile/12433286164549559851</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_Qzp8UiTBt7Q/Sigwh137FBI/AAAAAAAAADQ/seBQGkbVwzs/s72-c/coconut_crab_sr_01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8614887333396655404.post-7877386429978988725</id><published>2009-05-31T18:38:00.000+02:00</published><updated>2009-06-01T01:13:44.809+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='women'/><category scheme='http://www.blogger.com/atom/ns#' term='Zbrush'/><category scheme='http://www.blogger.com/atom/ns#' term='mesh'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='naked'/><category scheme='http://www.blogger.com/atom/ns#' term='female'/><title type='text'>Naked Lady</title><content type='html'>&lt;a href="http://4.bp.blogspot.com/_Qzp8UiTBt7Q/SiKzy-H81yI/AAAAAAAAACY/GRVJPLDQZOM/s1600-h/female_base_mesh_003.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5342029796266006306" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 320px; CURSOR: hand; HEIGHT: 246px" alt="" src="http://4.bp.blogspot.com/_Qzp8UiTBt7Q/SiKzy-H81yI/AAAAAAAAACY/GRVJPLDQZOM/s320/female_base_mesh_003.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;Ok so today the task was to get my base mesh into Maya and render it. Now usually this is a very painful process HOWEVER this week things have vastly improved. So this mesh in Zbrush is about 1.9 million polygons, to much for Maya BUT pixalogic released Decimation Master this week and now the sun is shining.&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;No more displacement maps HURRAH simply run this neat poly crunching program and hey presto a nice easy to manage 200k mesh. &lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;I have also added an occulsion map to help out the SSS Shader. &lt;/div&gt;&lt;br /&gt;&lt;div&gt;Great results all hail the Decimation plug in from those wonderful people at Zbrush HQ.&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8614887333396655404-7877386429978988725?l=scottsartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://scottsartblog.blogspot.com/feeds/7877386429978988725/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scottsartblog.blogspot.com/2009/05/naked-lady.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/7877386429978988725'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/7877386429978988725'/><link rel='alternate' type='text/html' href='http://scottsartblog.blogspot.com/2009/05/naked-lady.html' title='Naked Lady'/><author><name>Scott Robinson</name><uri>http://www.blogger.com/profile/12433286164549559851</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Qzp8UiTBt7Q/SiKzy-H81yI/AAAAAAAAACY/GRVJPLDQZOM/s72-c/female_base_mesh_003.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8614887333396655404.post-7305149290264063484</id><published>2009-05-31T00:46:00.000+02:00</published><updated>2009-06-01T01:13:28.652+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Zbrush'/><category scheme='http://www.blogger.com/atom/ns#' term='mesh'/><category scheme='http://www.blogger.com/atom/ns#' term='cheerleader'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='model'/><category scheme='http://www.blogger.com/atom/ns#' term='heroes'/><title type='text'>Testing out my new female base mesh.</title><content type='html'>&lt;a href="http://4.bp.blogspot.com/_Qzp8UiTBt7Q/SiG3zEM8L4I/AAAAAAAAACQ/wQYzkUtd-DI/s1600-h/female_base_mesh02.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5341752720967348098" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 320px; CURSOR: hand; HEIGHT: 270px" alt="" src="http://4.bp.blogspot.com/_Qzp8UiTBt7Q/SiG3zEM8L4I/AAAAAAAAACQ/wQYzkUtd-DI/s320/female_base_mesh02.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;I have finally finished my female base mesh. I thought I would spend the day doing a quick test pose. &lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;Very pleased with the results so far. Not bad for a days work.&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;Hope you like it&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8614887333396655404-7305149290264063484?l=scottsartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://scottsartblog.blogspot.com/feeds/7305149290264063484/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scottsartblog.blogspot.com/2009/05/testing-out-my-new-female-base-mesh.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/7305149290264063484'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/7305149290264063484'/><link rel='alternate' type='text/html' href='http://scottsartblog.blogspot.com/2009/05/testing-out-my-new-female-base-mesh.html' title='Testing out my new female base mesh.'/><author><name>Scott Robinson</name><uri>http://www.blogger.com/profile/12433286164549559851</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_Qzp8UiTBt7Q/SiG3zEM8L4I/AAAAAAAAACQ/wQYzkUtd-DI/s72-c/female_base_mesh02.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8614887333396655404.post-8228118445911876415</id><published>2009-05-29T23:56:00.000+02:00</published><updated>2009-06-01T01:14:03.361+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dragon'/><category scheme='http://www.blogger.com/atom/ns#' term='Zbrush'/><title type='text'>Competition Time</title><content type='html'>&lt;div align="left"&gt;&lt;a href="http://3.bp.blogspot.com/_Qzp8UiTBt7Q/SiBkNY8PN-I/AAAAAAAAABw/g3hgtgmI4B8/s1600-h/8hr_speed_sculpt_dragon.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5341379339257591778" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 320px; CURSOR: hand; HEIGHT: 170px" alt="" src="http://3.bp.blogspot.com/_Qzp8UiTBt7Q/SiBkNY8PN-I/AAAAAAAAABw/g3hgtgmI4B8/s320/8hr_speed_sculpt_dragon.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Yes for the first time in my life I have entered my 'art' into a competition.&lt;/div&gt;&lt;div align="left"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="left"&gt;The competition is a Speed Sculpting one. I have included a worksheet to show the process I&lt;br /&gt;used to achieve the final image. I used Zbrush of course.&lt;br /&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;br /&gt;The Rules:-&lt;/div&gt;&lt;div align="left"&gt;We were given 8 hours to produce a dragon.&lt;br /&gt;&lt;/div&gt;&lt;div align="left"&gt;No post process work&lt;br /&gt;&lt;/div&gt;&lt;div align="left"&gt;No textures&lt;br /&gt;No rendering&lt;/div&gt;&lt;div align="left"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="left"&gt;Just lots of fun.&lt;/div&gt;&lt;div align="left"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="left"&gt;Here is my entry to the competition. Wish me luck&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;a href="http://1.bp.blogspot.com/_Qzp8UiTBt7Q/SiBauSTthsI/AAAAAAAAABY/QR4CSAHm44g/s1600-h/dragon_final_entry.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5341368909296404162" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 320px; CURSOR: hand; HEIGHT: 216px" alt="" src="http://1.bp.blogspot.com/_Qzp8UiTBt7Q/SiBauSTthsI/AAAAAAAAABY/QR4CSAHm44g/s320/dragon_final_entry.jpg" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;br /&gt;&lt;/div&gt;&lt;p align="left"&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8614887333396655404-8228118445911876415?l=scottsartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://scottsartblog.blogspot.com/feeds/8228118445911876415/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scottsartblog.blogspot.com/2009/05/competition-time.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/8228118445911876415'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/8228118445911876415'/><link rel='alternate' type='text/html' href='http://scottsartblog.blogspot.com/2009/05/competition-time.html' title='Competition Time'/><author><name>Scott Robinson</name><uri>http://www.blogger.com/profile/12433286164549559851</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_Qzp8UiTBt7Q/SiBkNY8PN-I/AAAAAAAAABw/g3hgtgmI4B8/s72-c/8hr_speed_sculpt_dragon.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8614887333396655404.post-4537714888615667208</id><published>2009-05-29T17:20:00.000+02:00</published><updated>2009-05-30T00:47:11.260+02:00</updated><title type='text'>I have arrived!!!</title><content type='html'>I have finally stumbled into the world of the Blog. I guess this will help people keep up to date&lt;br /&gt;with my artwork n stuff that I produce daily (well at least I will try).&lt;br /&gt;&lt;br /&gt;So please give me a shout if you have any questions or advice&lt;br /&gt;&lt;br /&gt;Bye for now, whoever is out there&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8614887333396655404-4537714888615667208?l=scottsartblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://scottsartblog.blogspot.com/feeds/4537714888615667208/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://scottsartblog.blogspot.com/2009/05/i-have-arrived.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/4537714888615667208'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8614887333396655404/posts/default/4537714888615667208'/><link rel='alternate' type='text/html' href='http://scottsartblog.blogspot.com/2009/05/i-have-arrived.html' title='I have arrived!!!'/><author><name>Scott Robinson</name><uri>http://www.blogger.com/profile/12433286164549559851</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
