Wednesday, December 21, 2011

This is the my new ad banner. It was suppose to be completely different but I have been learning, finally, how to use the BPR presets in ZB 4 and let me tell you I am impressed. There are so many functions to explore in this area of Zbrush alone. I will hopefully post more details once I get my head round them. Needless to say I am as always impressed by the scale and depth of Zbrush. Maybe it is the 8th wonder of the world.

Tuesday, December 13, 2011

An interview I did for the game Hedone


Here is a recent interview I did for Acony Games. It gives an insight into the pipeline used to produce a weapon for an online first person shooter.

"For me the best stage has to be the high resolution modeling step. Why? Because it is the hardest step, but with the reward of seeing the weapon look as realistic as it can, for a virtual weapon." - true story.

http://hedone.tv/blog/item/175-developer-diary-3-more-weapons
 

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